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Bug
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Resolution: Incomplete
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None
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1.15.0.8 RTX Beta
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None
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Unconfirmed
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Windows
When the Ray tracing option is turned off the game runs smoothly at 250-300fps with both CPU and GPU sitting at a cool 50-70% usage in most situations. Whenever Ray tracing is enabled the game dips to 15-25fps and the GPU takes over almost all of the work with the CPU dropping to around 10% usage at most, which is just above idle use. Attached is MSI Afterburner monitoring the hardware
Hardware is:
RTX 2080
i5 8600K @ 4.3GHz
32GB DDR4
A bit of a bottleneck perhaps but it doesn't have any major performance hit on any other games.