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  1. Minecraft (Bedrock codebase)
  2. MCPE-70735

RTX: In game maps not displaying

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.15.0.8 RTX Beta
    • None
    • Unconfirmed
    • Windows

      Nvidia driver 4485 Released on April 15th.

      RTX 2080 Ti

      Win 10.0.18362.1

      Highest MEM = 2866

      Free MEM = 72831

      Upscaling mode DLSS

       

      Regular video options:

      Brightness = 50 (also happens at 100)

      Camera perspective = first person

      Fullscreen = on

      Hide hand = off

      Hide paper doll = off

      Hide HUD = off

      Screen Animations = on

      HUD Opacity = 100%

      FOV = 60

      Show autosave icon = on

      Outline selection = on

      In-game player names = on

      FOV can be altered by gameplay = on

      UI Profile = Classic

      GUI scale modifier = 0

       

      Advanced video options:

      Upscaling and DirectX Ray Tracing turned on

      All other advanced graphics options turned on.

      Render distance = 128

      Particle distance = 100

      Anti-aliasing = 8

       

      Occurs with the following RTX resource-packs: (all the ones I have)

      Muddle RTX April 9

      Nvidia HD Decoration April 9

      Nvidia HD Foundational April 9

      Razzlecore RTX April 9

       

      To get the bug to occur:

      Create a new world with any of the above resource-packs installed and starter map turned on. Survival world with random seed.

      Look at the map in hand.

       

      The map will sometimes flash a black image where it should be displaying. This happens when looking up and down. When this happens you also see flashes of color for where you are on the map.

      It happens too fast to get a screen shot. 

       

            Knorroc Craig Porter
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              Created:
              Updated:
              Resolved: