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Bug
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Resolution: Incomplete
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None
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1.15.0.8 RTX Beta
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None
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Unconfirmed
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Windows
Today I decided I was going to get the resource packs from each RTX world, and test them in a regular world. I realised that each of the resource packs were actually pretty different from each other, especually in lighting blocks. I noticed that regular blocks like the torch were much more dim than they are regularly, so I decided to test and rank each blocks light level.
While testing the light levels of each block I encountered a few strange lighting glitches. The first one was if you place down a light block, (most commonly Terracotta blocks) and afterwards you break it, the light will still be where it was, but it will have left a shadow of the block. If you look away the glitch goes away, if you get closer what remains in your view stays while everything off screen fixes itself.
Another light glitch is when you switch time of day, say its midnight and you switch to day, the visuals will be glitchy while you move around, after a few seconds it adjusts. (although it didn't occure while switching to day in the added clip)