-
Bug
-
Resolution: Fixed
-
1.16.0.60 Beta, 1.16.0.58 Beta, 1.14.60 Hotfix, 1.16.100.59 Beta
-
None
-
Confirmed
-
Multiple
-
365531, 365517, 365513
The bug
Some, but not all, chests in structures have different loot even when using the same world seed. The following is a complete description of which structures are affected.
About half of the chests give the same loot, but in a random order. This is indicated with a
, but the order should be fixed as well. Additionally, enchantments are always different, even in the consistent chests.
Seed for all of these examples: -626760004
Desert Temple
/tp 1641 53 -406
Same loot, different order
  
Shipwreck
/tp 39369 36 2438
Same loot, different order
  
Buried Treasure
/tp 39320 36 2185
Same loot, different order
  
Pillager Outpost
/tp 2746 83 5609
Same loot, different order
  
Ocean Ruins
/tp 2332 34 14452
Same loot, different order
  
Igloo Basement
/tp 23628 49 37922
Same loot, different order
  
Woodland Mansion
/tp 14572 91 14420
Same loot, different order
  
Nether Fortress
/tp 5242 53 -66
Same loot, different order
  
End City
/tp -648 120 977
Same loot, different order
  
Village
/tp 1456 89 127
  
Abandoned Mineshaft
/tp 1284 26 45
Chest didn't even generate in one world
  
Dungeon
/tp 1241 33 702
  
Stronghold
/tp 947 36 1041
  
Ruined Portal
/tp 964 66 2548
  
Jungle Temple
/tp 9846 75 2403
  
Piglin Bastion
/tp 5016 73 446
  
- is duplicated by
-
BDS-9354 Generated chest missing items compared to win10 edition
- Resolved
- relates to
-
MCPE-120184 Loot table item enchantments are randomized across the same seed
- Open
-
MCPE-184019 Trial Chambers loot is random in the same seed
- Open
-
MC-156161 Some chest loot is randomized across the same seed, unlike before 1.14
- Resolved