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Bug
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Resolution: Unresolved
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None
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1.19.0.25 Preview, 1.19.0.24 Beta, 1.18.20.25 Beta, 1.18.0.27 Beta, 1.17.20.23 Beta, 1.17.20.22 Beta, 1.17.10, 1.16.210.58 Beta, 1.16.210.55 Beta, 1.16.200.51 Beta, 1.16.100.56 Beta, 1.16.100.50 Beta, 1.16.20.54 Beta, 1.16.20.52 Beta, 1.16.20.50 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.64 Beta, 1.16.0.63 Beta, 1.16.0.61 Beta, 1.16.0.60 Beta, 1.16.0.59 Beta, 1.16.0, 1.16.1, 1.16.10, 1.16.40 Hotfix, 1.16.201 Hotfix
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Confirmed
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Multiple
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361442
When the crossbow-wielded piglin is running away from the player, their entire body does not face at them like on Java Edition.
Comparison
Bedrock
video-1588758570.mp4
Java
Minecraft 20w18a - Singleplayer 2020-05-06 18-31-51_Trim.mp4
- is duplicated by
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MCPE-95320 (Parity Issue) Ranged Piglins
- Resolved
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MCPE-103965 Crossbow Piglin does not walk backwards like in java
- Resolved
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MCPE-104405 Crossbow piglins don't go backwards like in Java!
- Resolved
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MCPE-114631 (Java Parity) Crossbow piglins don't walk backwards like in Java when chased by the enemy
- Resolved
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MCPE-137291 Ranged Piglins run away from the player instead of moving backwards like Java
- Resolved
- relates to
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MCPE-47188 Mobs refusing to attack villagers when standing in the same space
- Reopened
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MCPE-70513 Piglins with crossbows will not fire if the player is close to them
- Reopened