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Bug
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Resolution: Incomplete
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None
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1.14.60 Hotfix
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None
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Unconfirmed
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Multiple
Description:
I am using a behavior pack to allow large fireballs to be summoned with commands, to be used in functions. I wanted them to be hit by a snowball downward, but they collided with the fireball and the fireball did not move.
Observed Results:
Fireball did not move.
Expected Results:
Snowball causes fireball to be launched downward.
How to reproduce (this doesn't require any add-ons):
1) In survival mode, have a ghast shoot a fireball at you.
2) Get the fireball in a stationary position by using a prepared, active repeating command block to teleport all fireballs to some arbitrary point. [Command: /tp @e[type=fireball] ~ ~2 ~]
3) Return to creative mode and kill the ghast; it is no longer needed.
4) Remove the command block; this will leave a stationary fireball.
5) Run the command "/execute @e[type=fireball] ~ ~ ~ /summon snowball ~ ~0.25 ~"
6) The fireball does not move, contrary to what should be happening.