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  1. Minecraft (Bedrock codebase)
  2. MCPE-80328

Fireballs do not react to summoned projectiles

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    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • 1.14.60 Hotfix
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      Description:
      I am using a behavior pack to allow large fireballs to be summoned with commands, to be used in functions. I wanted them to be hit by a snowball downward, but they collided with the fireball and the fireball did not move.

      Observed Results:
      Fireball did not move.

      Expected Results:
      Snowball causes fireball to be launched downward.

      How to reproduce (this doesn't require any add-ons):
      1) In survival mode, have a ghast shoot a fireball at you.
      2) Get the fireball in a stationary position by using a prepared, active repeating command block to teleport all fireballs to some arbitrary point. [Command: /tp @e[type=fireball] ~ ~2 ~]
      3) Return to creative mode and kill the ghast; it is no longer needed.
      4) Remove the command block; this will leave a stationary fireball.
      5) Run the command "/execute @e[type=fireball] ~ ~ ~ /summon snowball ~ ~0.25 ~"
      6) The fireball does not move, contrary to what should be happening.

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              Created:
              Updated:
              Resolved: