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  1. Minecraft (Bedrock codebase)
  2. MCPE-87987

Addons with javascript crash and not working well

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    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • 1.16.0, 1.16.1
    • None
    • Unconfirmed
    • Windows

      In previous versions, the call back from the server event "minecraft: block_interacted_with" worked fine, apart from never causing a crash. But since 1.16.0 this server event no longer works and also the "destroyEntity ()" generates a crash and the same happens with the following example code:


      system.listenForEvent("minecraft:entity_use_item", (datosInteract) => {
      let jugador = datosInteract.data.entity;
      let mano = system.getComponent(jugador, "minecraft:hand_container");
      let lel = mano.data[0];
      switch (lel.item){ case "minecraft:wooden_hoe": let items = ["uhc:equipo1", "uhc:equipo2", "uhc:equipo3", "uhc:equipo4", "uhc:equipo5"]; let dar_equipo; let borrar = system.createEventData(ejecutarComando); borrar.data.command = "clear @a"; system.broadcastEvent(ejecutarComando, borrar); for(let i = 0; i < 5; i++)\{ dar_equipo = system.createEventData(ejecutarComando); dar_equipo.data.command = "replaceitem entity @a slot.hotbar " + i + " " + items[i]; system.broadcastEvent(ejecutarComando, dar_equipo); };
      break;
      default:
      break;
      };
      });

      PS: The crash does not happen when I only make something show on the screen, even if I execute it within the for loop

            Claudal Lol lol
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              Created:
              Updated:
              Resolved: