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  1. Minecraft (Bedrock codebase)
  2. MCPE-97354

Extremely Oversized hitboxes for DanyFox's custom FNaF mobs in his addons.

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.16.100.52 Beta
    • None
    • Unconfirmed
    • Android

      Basically, the hitboxes for all of DanyFox's FNaF addons are extremely oversized, I can be like 10 blocks above a mob, and I'll collide with it's oversized hitbox, and on top of that, I can't place blocks a certain distance on all sides of them, like a 3 block distance and like 10 blocks above their heads is required so I can place blocks which it shouldn't be like, I'd know because I used them before 1.16.100.50 Beta camen out. Keep in mind the tallest animatronic out of all those addons is like 5 blocks tall. I don't know if this is happening to any other addons, cause I've only tried DanyFox's FNaF addons, but it might be. Also I don't know how to take screenshots on the betas so you'll have to do without screenshots for now. Oh, and the distance I should be able to place blocks, is a distance of 2 blocks from the animatronics in the addons and 1 block above their heads, this also occurs with the test animations which are basically armor stands that have most of the animations/poses of the animatronics, with the only difference being I can't collide with them which is a feature in the addons. So can y'all please fix this in the next beta, and maybe ontop of that, you guys can install the addons themselves to see for yourselves since I don't know how to take screenshots in the beta builds of the game, keep in mind these are all custom mobs.

            AggravatedGamer Brenden Scott Anderson
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