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Bug
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Resolution: Incomplete
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None
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1.15.0.11 RTX Beta
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None
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Unconfirmed
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Windows
In the world Neon District RTX with ray tracing on, the blast furnace appears much brighter when on, more so than it would in non-beta.
The furnace is doing the same thing when using the vanilla resource pack and ray tracing turned off.
I have a screenshot comparing to java (I can get a non-beta bedrock screenshot if needed, just need to ask someone else to do it).