-
Bug
-
Resolution: Unresolved
-
None
-
1.21.40 (Bedrock), 1.21.50 (Bedrock)
-
None
-
Xbox Series S, 10-Player Realm
-
Unconfirmed
-
Bedrock
Hello
I know that realms have had longstanding issues with lag and stable connections. But recently it seems that the issue has only escalated to new heights.
Before making this report, I ran a few different tests to make sure it wasn't just Addon's, as they are the newest addition in a realm I'm trying to run.
Firstly, i had my friends max out a 10-player realm with me as the 11th, allowing for a true stress test, and it was awful. i had 2 players lag out of the game, (both being last-gen consoles) and other barley able to interact with anything, extreme delays in eating, attacking, seeing movement, placing blocks, etc. Secondly, i started a FRESH world, no addons, no changes, nothing, pure survival. still had the exact same issues.
after these stress test, we ran a limit test, to see when major lag or issues would start appearing, in the Addon Realm, the effects started appearing as soon as 3 players where online, with the tipping point of unplayable being 5, where it was almost impossible to do things without being behind the world by at least 5 to 10 seconds. This was also the case on the fresh world.
This makes me wonder if the realm was placed on a 2-player server somehow? as it would explain a lot of what I'm seeing here, since i would imagine different hardware is used for the different sizes. Mainly because this is the first time i have seen lag this bad, unless i was trying to make it.
- is duplicated by
-
REALMS-12337 Glitching on realms
- Resolved