Uploaded image for project: 'Minecraft Realms'
  1. Minecraft Realms
  2. REALMS-1302

Hostile mobs stop spawning.

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Awaiting Response
    • None
    • PC-1.13.6
    • None
    • Java

      VERSION 1.13.1  ---- NOT 1.13.6

      Other bugs listed focus on only pigmen or the past bug of the game defaulting to peaceful. The latter is not happening for me and so is a different issue, perhaps related to the first, but not limited to pigmen.

      In 1.13.1 on Realms, I have built a zombie pigmen farm and an overworld mob farm.

      In both farms, mobs stop spawning whenever I am standing still. This is a crucial mechanic of the farms and as soon as I move around, they start spawning. I know that 20 min idle kick is a thing, which I negate by opening and closing a trapdoor, but even if i want to use the farm for 10 mins, it is impossible, as zero mobs spawn after the exiting ones die.

      I have checked all of the spawn range, lighting and line of sight requirements for both designs; that is not the issue.

            Unassigned Unassigned
            Super_Spatman James Spatig
            Votes:
            2 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved: