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  1. Mojang Web Services
  2. WEB-5941

Identifier issue on commercial guidelines

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    • minecraft.net
    • None
    • 882216

      https://www.minecraft.net/en-us/terms#terms-commercial_guidelines

      Under SERVERS AND HOSTING she is used when it should be he or she or they

      current: 

      SERVERS AND HOSTING
      With hosting servers, we want to enable the community to make money by creating, hosting, and maintaining servers for Minecraft, so you may do this subject to these Guidelines. By "server," we mean a single connecting address or IP number.

      Therefore, if you comply with and follow the Brand and Asset Usage Guidelines and Naming Guidelines above, YOU MAY:

      charge for access to your server, including a server which hosts your Mods, BUT only if:
      you make a charge per person that is the same for everyone;
      you give everyone you charge access to all the Mods that you choose to have on your server (except only in respect of genuine admin tools / admin Mods which should be reserved to administrators);
      you only give access to your server to users who have a genuine paid for version of Minecraft;
      you own or control the server and continue to do so for the whole time that you charge for access to it - so, if you sell the actual servers or server space with Mods pre-installed on them, you must ensure that the person buying the server is aware that she must follow these rules. Essentially you can't get around the above by setting up servers with Mods on and then selling those set-ups
      ask for donations (as opposed to direct charges) IF you do not offer the individual donor something in exchange that only he or she can use. You may offer server wide rewards if donation goals are achieved though.
      sell entitlements that affect gameplay provided that they do not adversely or negatively another player's experience and provided they do not give a competitive gameplay advantage. A competitive gameplay advantage is something that, given identical skill levels, time investment, and circumstances, can cause one player or group to perform better than another.

      Fixed:

      SERVERS AND HOSTING
      With hosting servers, we want to enable the community to make money by creating, hosting, and maintaining servers for Minecraft, so you may do this subject to these Guidelines. By "server," we mean a single connecting address or IP number.

      Therefore, if you comply with and follow the Brand and Asset Usage Guidelines and Naming Guidelines above, YOU MAY:

      charge for access to your server, including a server which hosts your Mods, BUT only if:
      you make a charge per person that is the same for everyone;
      you give everyone you charge access to all the Mods that you choose to have on your server (except only in respect of genuine admin tools / admin Mods which should be reserved to administrators);
      you only give access to your server to users who have a genuine paid for version of Minecraft;
      you own or control the server and continue to do so for the whole time that you charge for access to it - so, if you sell the actual servers or server space with Mods pre-installed on them, you must ensure that the person buying the server is aware that they must follow these rules. Essentially you can't get around the above by setting up servers with Mods on and then selling those set-ups
      ask for donations (as opposed to direct charges) IF you do not offer the individual donor something in exchange that only they can use. You may offer server wide rewards if donation goals are achieved though.
      sell entitlements that affect gameplay provided that they do not adversely or negatively another player's experience and provided they do not give a competitive gameplay advantage. A competitive gameplay advantage is something that, given identical skill levels, time investment, and circumstances, can cause one player or group to perform better than another.

       

            Unassigned Unassigned
            nfld99 nfld99
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              Created:
              Updated:
              Resolved: