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Bug
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Resolution: Unresolved
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None
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1.16.2, 1.19.3, 23w06a
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None
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Confirmed
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(Unassigned)
This is somewhat a duplicate of MC-41113, with a different methodology and issues.
No apparent risk of item-duplication or other exploits.
Ghost Items can be created by loading a full hotbar (Default: 'x' Key+ <num> Key) and using the Pick Block button (Default: Middle Mouse Button) repeatedly
- These blocks will not disappear with /clear or by Shift-Clicking the "Destroy Item" slot in Creative Mode.
- The following will remove these items:
- Opening a different type of inventory GUI will remove these items (e.g. Opening a Chest)
- Relogging
- Killing the Player
- Filling the inventory with real items (items that are picked up or given using the /give command will override "Ghost items")
- Changing Game Mode to Survival and attempting to use the "Ghost items"
Expected Behavior: "Pick Block" with a fully-loaded Hotbar should not create "Ghost Items" within player's inventory.
How to Replicate (Creating the "Ghost Items"):
- Utilize the Load/Save Hotbar feature such that at least 1 hotbar will filled with all slots (i.e. Save a hotbar with all 9 inventory slots filled with items).
- Load a hotbar.
- Use the "Pick Block" button (Middle Mouse Button) to select a block that does NOT exist in the hotbar (For example, "Pick Block" a Grass Block while the hotbar is full of random redstone components)
- Repeat steps 2 and 3 repeatedly.
- Open your inventory. At this point, you should notice your inventor is full of additional items (besides the items on your hotbar).
- Attempt to remove these items (while in creative, and not in any particular order)
- /clear
- Shift-Click the "Destroy Item" slot in the Player's Creative Inventory Menu
- relates to
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MC-197842 "Pick Block" Ghost Item inconsistency
- Open