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  1. Minecraft: Java Edition
  2. MC-229307

Blockzählung unterschiedlich in spiel und PlayerMoveEvent

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.17
    • None
    • Win10, JDK 11, Paper Server
    • Unconfirmed

      The block counter in the game counts the blocks differently than the one in the PlayerMoveEvent. It seems to affect all axes. It's not that bad, but until I noticed it, it took me quite a bit of time.

      What I expected to happen was...:
      That both count the same, in the best case:
      3, 2, 1, 0, -1, -2, -3

      What actually happened was...:
      in Game: 3, 2, ,1, 0, -0, -1, -2, -3
      in PlayerMoveEvent: 3, 2, 1, 0, -1, -2, -3

      Steps to Reproduce:
      1. Start game, move around the 0 point
      2. Get PlayerMoveEvent and display X, Y or Z
      3. Compare both and find that they do not count the same

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          Rudolf Heppner

            Unassigned Unassigned
            Heppy1985 Rudolf Heppner
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              Created:
              Updated:
              Resolved: