Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-186641

Green tint applied to grass block top texture regardless of colourmap in dark forests

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21.30, 1.21.51 Hotfix
    • None
    • Confirmed
    • Multiple

      When changing the Colourmap and block textures for bedrock edition for a custom resource pack, sections of the world apply a green tint (Usually the dark oak forest) to the outcome.

      To Reproduce:

      1. Create a resource pack and turn all the different colourmap's white
      2. change the block textures for grass (specifically any relating to "top") to pure white
      3. Load into the world and find "roofed forest"
      4. locate area which is displaying a green tint on the white
      5. validate the green tint on top of the block remains regardless of changes to resource in that specific biome

        1. Minecraft 17_09_2024 19_29_42.png
          1.18 MB
          Jack Doyle
        2. Minecraft 17_09_2024 19_42_30.png
          1.00 MB
          Jack Doyle
        3. Minecraft 17_09_2024 19_29_05.png
          2.05 MB
          Jack Doyle
        4. Universal_Winter_2023.mcpack
          305 kB
          Jack Doyle
        5. The bug.png
          2.08 MB
          KR_
        6. normal_forest_colored_dark_forest_grass.png
          1.63 MB
          AgentMindStorm2
        7. grass_appearance_workaround.png
          46 kB
          AgentMindStorm2
        8. true_white_grass.png
          1.33 MB
          AgentMindStorm2

            saltysee Jack Doyle
            Votes:
            5 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              CHK: