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  1. Minecraft (Bedrock codebase)
  2. MCPE-63269

Scripting: Getting entities from component and component groups

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    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • 1.14.30 Hotfix
    • None
    • Unconfirmed
    • Windows

      I have started playing around with Scripting in the Bedrock edition recently.

      Currently, I am trying to track arrows using filtered queries. The example in the documentation works great.

       

      However I am attempting to execute this query:

       

      let arrow_query = {};
      server.initialize = function() {
          arrow_query = this.registerQuery();
          // First attempted "minecraft:player_arrow" with same result
          this.addFilterToQuery(arrow_query, "minecraft:projectile");
      }
      
      server.update = function() {
          let arrows = this.getEntitiesFromQuery(arrow_query);
      }

      In the game text chat, the same message appears multiple times per tick:

      "Script Warning: Something went wrong..."

      I do not believe that there is anything wrong with my query, and I thought that the query worked with component groups as well. Overall I'm not too sure what the issue is here due to the minimal error logging available at the moment.

            BlueFrog130 Adam Grady
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              Created:
              Updated:
              Resolved: