-
Bug
-
Resolution: Invalid
-
None
-
1.14.60 Hotfix
-
None
-
Unconfirmed
-
iOS
When I have the global resources AKtexture, Fantasy texture pack, and the Badtiger client enabled, it makes underwater look red when I have the shader enabled. This pretty much happens to almost all of the shaders I use. I tested which ones made it look red and it seemed like only the Redemption pack didn’t make it look red. I’m not really sure if it’s a bug but I really want to find a way to reverse it so when I go underwater it doesn’t look red.
The pictures show the global resources I have enabled and the look when i’m underwater.