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  1. Minecraft (Bedrock codebase)
  2. MCPE-76044

Texture packs make my shader textures look red when i’m underwater

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.14.60 Hotfix
    • None
    • Unconfirmed
    • iOS

      When I have the global resources AKtexture, Fantasy texture pack, and the Badtiger client enabled, it makes underwater look red when I have the shader enabled. This pretty much happens to almost all of the shaders I use. I tested which ones made it look red and it seemed like only the Redemption pack didn’t make it look red. I’m not really sure if it’s a bug but I really want to find a way to reverse it so when I go underwater it doesn’t look red.
      The pictures show the global resources I have enabled and the look when i’m underwater.

            Jetli3322 Jet Li
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