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Bug
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Resolution: Unresolved
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None
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24w34a, 24w37a, 1.21.4
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None
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Community Consensus
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(Unassigned)
The bug
The glowing armor around charged creepers does not fade into the fog correctly, remaining visible through it unlike other objects.
How to reproduce
- Get a charged creeper
- View it from a distance
- Decrease your render distance
Expected results
It would be completely obscured by fog.
Actual results
The surrounding armour remains clearly visible.
- relates to
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MC-223566 The world border is not affected by the fog from powder snow, lava, water, or the blindness and darkness effects
- Open
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MC-248682 Translucent blocks moved by pistons aren't affected by fog correctly
- Open
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MC-248688 Falling translucent blocks aren't affected by fog correctly
- Open
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MC-279052 Wither armor is not affected by fog correctly
- Open
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MC-152382 End gateways and end portals don't fade away with render distance fog
- Resolved
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MC-279571 World border does not interact correctly with fog/draw distance
- Open